In the case of the previous desk, this property is equal to the elevation of its table. In the case of this desk, some shelves and some other furniture, this led most of the time to a disappointing situation where objects were too high.įrom the version 4.4, this kind of furniture stores a new property used to set the elevation of objects dropped on it. Until now, dropping an object on another one in the plan set its elevation to a value equal to the height of the object. Imagine you want to decorate the table of the following desk with a computer and other objects. The furniture libraries 1.4 and the furniture coming by default with Sweet Home 3D 4.4 include a new dropOnTopElevation (uneditable) property that will help you place objects on furniture much faster. Note that at this moment, the list of recent textures isn't saved when you quit Sweet Home 3D (this feature will probably come in a future version). The dialog box that lets you choose a texture for walls, floors, ceilings and materials was updated with a tooltip displaying the texture under the cursor at a larger size, a search text field to filter textures list, the ability to rotate textures and a list of the recently chosen textures. Sweet Home 3D 4.4 was released on Jwith the improvements and bug fixes described in version history.
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